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Unlockable |
How to Unlock |
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BGM Battle Music Changes to "Battlefield" |
Insert Rockman EXE 4.5 Real Operation in GBA Slot. |
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BGM Battle Music Changes to "Cyber Battle" |
Insert Rockman EXE 4 Tournament Red Sun or Blue Moon/Megaman Battle Network 4 (Any Version) in GBA Slot. |
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BGM Battle Music Changes to "Operation!" |
Insert Battle Network Rockman EXE 2/Megaman Battle Network 2 in GBA Slot. |
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BGM Battle Music Changes to "Operation!" |
Insert Battle Network Rockman EXE/Megaman Battle Network in GBA Slot. |
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BGM Battle Music Changes to "Shooting Enemy" |
Insert Battle Network Rockman EXE 3/Megaman Battle Network 3 (Any Version) in GBA Slot. |
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Dad's Office. Scientist appears and is a Sub Chip Merchant that gives Full Energy, Unlocker, & Lock Enemy for 1/2 Price |
Insert Battle Network Rockman EXE 2/Megaman Battle Network 2 in GBA Slot. |
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End Area 1 NC Program Merchant that gives Rapid+1 (Yellow) = 1500z, Charge+1 (Pink) = 1500z, & HP+500 (Yellow) = 12000z |
Insert Battle Network Rockman EXE 3/Megaman Battle Network 3 (Any Version) in GBA Slot. |
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EXE 1-5 music change |
Insert Rockman.exe Battle Network 1-5 into the W-Gate. The music will change to that of the game you inserted. |
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Folder Import option appears for Saved Game on a EXE 5 DS Save to whichever folder is equipped in the GBA Save (Third Non-Customizable Folder) |
Insert Rockman EXE 5 Team of Blues or Team of Colonel/Megaman Battle Network 5 (Any Version) in GBA Slot. |
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Forte (Bass) Mark Icon for any EXE 5 Save Prompts you before you start your New or Saved Game on EXE 5 DS if you want to use Forte Cross Rockman |
Insert Rockman EXE 5 Team of Blues or Team of Colonel/Megaman Battle Network 5 (Any Version) in GBA Slot. |
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Forte Cross Rockman Effect |
Insert a Rockman.exe Battle Network Team Colonel or Team Blues cart with the Forte Mark into the W-Gate |
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Gold Program appears at Netto's homepage |
Insert Rockman.exe Battle Network 4.5: Real Operation into the W-Gate |
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Golden Program appears at Netto's HP at the end infront of the portal and gives a Mysterious Mail to Rockman, Accomplishing this mission gives 50000z |
Insert Rockman EXE 4.5 Real Operation in GBA Slot. |
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Inserting prompts use of Sol Cross Rockman before starting any game in EXE 5 DS. |
Insert Shin Bokura no Taiyou ~ Gyakushuu no Sabata/Boktai 3 in GBA Slot. |
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Liberate Mission Blues (Protoman) / Colonel Dominant Chip Power Up |
Insert Battle Network Rockman EXE/Megaman Battle Network in GBA Slot. |
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Liberate Mission Gyro Man / Shadow Man Dominant Chip Power Up |
Insert Battle Network Rockman EXE 3/Megaman Battle Network 3 (Any Version) in GBA Slot. |
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Liberate Mission Magnet Man / Knight Man Dominant Chip Power Up |
Insert Battle Network Rockman EXE 2/Megaman Battle Network 2 in GBA Slot. |
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Liberate Mission Medi / Toad Man Dominant Chip Power Up |
Insert Rockman EXE 5 Team of Blues or Team of Colonel/Megaman Battle Network 5 (Any Version) in GBA Slot. |
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Liberate Mission Napalm Man / Tomahawk Man Dominant Chip Power Up |
Insert Rockman EXE 4 Tournament Red Sun or Blue Moon/Megaman Battle Network 4 (Any Version) in GBA Slot. |
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Liberate Mission Search Man / Number Man Dominant Chip Power Up |
Insert Rockman EXE 4.5 Real Operation in GBA Slot. |
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Program Advance combinations and what chips to use are discussed in Random Bulletin Boards |
Insert Rockman EXE 4 Tournament Red Sun or Blue Moon/Megaman Battle Network 4 (Any Version) in GBA Slot. |
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Sol Cross Rockman Effect |
Insert a Boktai 3 game pack into the W-Gate |
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Ura Internet Area 4 Black Navi appears and asks to give an extra folder (Non-Customizable) "War Folder" |
Insert Battle Network Rockman EXE/Megaman Battle Network in GBA Slot. |
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War Folder from Heelnavi in Uranet 4 |
Insert Rockman.exe Battle Network 1 into the W-Gate |
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VS. Forte XX
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Unlockable |
How to Unlock |
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AntiNavi M |
Beat Liberation 4 in 9-10 |
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Anubis A |
Beat Liberation 9 in 14 or less |
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BlackWing W |
Beat Liberation 7 in 10 or less |
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BlizzardMan B |
Beat Liberation 1 in 6-7 |
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BlizzardManSP B |
Beat Liberation 1 in 5 or less |
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CloudMan C |
Beat Liberation 3 in 8-9 |
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CloudManDS B |
Beat Liberation 8 in 13-14 |
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CloudManSP C |
Beat Liberation 3 in 7 or less |
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Colonel C |
Beat Liberation 6 in 9-10 (Colonel version only) |
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CosmoMan C |
Beat Liberation 5 in 8-9 |
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CosmoManDS |
Beat Liberation 9 in 15-16 |
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CosmoManSP C |
Beat Liberation 5 in 7 or less |
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FullCust * |
Beat Liberation 4 in 8 or less |
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Muramasa M |
Beat Liberation 8 in 12 or less |
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ProtoMan B |
Beat Liberation 6 in 9-10 (ProtoMan version only) |
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ShadeMan S |
Beat Liberation 2 in 8-9 |
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ShadeManDS S |
Beat Liberation 7 in 11-12 |
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ShadeManSP S |
Beat Liberation 2 in 7 or less |
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Z-Saber Z |
Beat Liberation 6 in 8 or less |
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Because this game can't link to Boktai 2 to earn Crossover Points, this new system was created to give them to you. By Slotting in Boktai 1, 2 or 3, the Samurai Statue in GargoyleCastle turns into an Otenko Statue, and the 100 Warrior wacking minigame turns into a 1000 bat wacking minigame for crossover points. Also, an Zoktai trader appears in Oran Area 2 to exchange your Crossover Points for chips