Start with any weapon and equipments
Look for file player_start.des in aquanox/dat/sav
Look for line in the file as follows:
[InventoryItemPlayer]
{
}
Now just add between the brackets (without quotes) ''key0=6'' and a line below that, add ''count0=1''
to add 1 Plasma Gatling to your inventory. Basically key and a number (from 0-99) refers to inventory slot to start with, the number after the equal sign denotes certain items (6 for plasma gatling, 12 for scalar howlitzer) If you notice in the same file under the line
[InventoryItemEquipped]
{
key0=1
count0=1
key1=13
count1=2
key2=23
count2=2
key3=24
count3=1
}
Its basically telling the game to give you (equipped on your ship) 1 vendetta 1, 2 stanley, 2 buzzers, and 1 small block. So if you play around with the setting, you can get your ship to start with scalar howlitzer, big bang 2, fusion block, and a bunch of buzzers. Here is a list of what the numbers represent (in my best guess)
Remember, [InventoryItemPlayer] is to put it in your inventory, and [InventoryItemEquipped] is to put it on your ship! and match the keyx to countx where x is the number of slot (0-99) or else game will crash when you start a new game!
Happy hunting!
 |
Code |
Effect |
 |
|
23 |
Buzzer |
|
|
24-27 |
Generators, 24 being small block, 27 being fusion block |
|
|
32 and on |
not sure, I think it would be silators and boosters... |
|
|
1-12 |
primary weapons (1 being vendetta 1, 12 being scalar howlitzer) |
|
|
28-31 |
repair kits, 28 being small repair kit, 31 being nano repair kit 2 |
|
|
13-22 |
torpedoes (1 being stanley, 22 being big bang 2) |
|
 |
|
|
 |
Cheat Mode