 |
Code |
Effect |
 |
|
setHealth"0" |
(click on NPC) kills NPC |
|
|
setFatigue"0" |
(click on NPC) knocks out NPC |
|
|
setDisposition"100" |
(must click on NPC) raises disposition |
|
|
player->additem gold_100 “1000” |
Adds 1000 gold |
|
|
player -> additem skeleton_key "1" |
Adds a skeleton key to your inventory (Opens and doors, chests, etc.) |
|
|
player -> additem "daedric weapon" (Change weapon with the weapon name) |
Adds the daedric weapon in your inventory |
|
|
player -> addspell "spellname" |
Adds the spell to your spells |
|
|
Player->SetReputation [Value] |
Adjusts the players reputation to the given number. It seems that the maximum value is 255, but if a higher value is entered it appears to be applied. |
|
|
help |
brings up the help menu in the console |
|
|
enableracemenu |
Changes your character |
|
|
Help |
Displays most commands |
|
|
FillMap |
Displays the full map |
|
|
TKS |
Enables a kill count. |
|
|
FillJournal |
Fills your journal with every single entry |
|
|
player->addspell "Blight Disease Immunity" |
Gives you the Blight disease immunity spell |
|
|
player->addspell "Common disease Immunity" |
Gives you the common disease immunity spell |
|
|
player->addspell "Corpus Immunity" |
Gives you the corpus Immunity Spell |
|
|
tgm |
God Mode (Invincibility) |
|
|
setscale 0 |
makes objects disappear (works on u 2) |
|
|
player -> set(skill name) (number) (ex. player -> setstrength 1000) |
Raises the name of the skill to the number you put in |
|
|
enablelevelupmenu |
Raises your level |
|
|
pcraiserank "name of guild" (Must have the " " ) |
Raises your rank in the specified guild |
|
|
ToggleFullHelp |
Show you ownership and script of objects you look at. Useful for knowing who to avoid selling stolen items to. |
|
|
setpccrimelevel 0 |
Takes the bounty off of your head |
|
|
coc "character stuff wonderland" (Guarded by monsters) |
Takes you to a room with almost every item in it |
|
|
coc "name of city" |
Travel to any city |
|
|
unlock |
Unlocks Locked Objects |
|
|
Resurrect |
When used on corpse, resurrects it. NPCs that are dead from the beginning of game are not resurrected. Returns all items. |
|
 |
|
|
 |