Shows what your in-game frames per second are.
Misc. Codes
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Code |
Effect |
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vignette # # # |
Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on) |
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filmGrain # |
Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on) |
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boolprop objectShadows (True/False) |
Set to false to remove removes shadows on objects outside house |
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Kaching |
$1,000 |
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Motherlode |
$50,000 |
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boolProp TestingCheatsEnabled true |
(This cheat is case sensitive) Once the cheat has been entered, hold down shift and left click on any Sim or object. You'll get new options. |
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AspirationLevel (0-5) |
0 puts them at the lowest, 5 in the platinum level. |
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AgeSimsCheat on/off |
Adds "Set Age" to the interaction menu. Any sim you click on can be set to any age group. |
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letterBox # |
Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on) |
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UnlockCareerRewards |
Allows access to all career rewards. |
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boolprop constrainFloorElevation false |
Allows you to change elevation of floor tiles. |
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deleteAllCharacters |
At neighborhood view only, removes every Sim from the neighborhood. |
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boolprop lotInfoAdvancedMode (True/False) |
boolProp simShadows (True/False) |
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help |
brings up a list of all cheats in the game. |
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clear |
Clears all cheat codes on the screen, but codes are still in effect. |
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exit |
closes cheat window |
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boolprop constrainFloorElevation true |
Disables the ability to change elevation of floor tiles. |
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expand |
expands or contracts cheat window |
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LockAspiration on/off |
Freezes Aspiration point decay for all sims on the lot. |
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RoofSlopeAngle (15-75) |
In build mode, it adjusts the slope angle on all roofs on a lot. |
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boolprop ShowLotPackageFilename (True/False) |
In neighborhood, shows filename of house when lot is highlighted |
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vsync (on/off) |
increases game performance but lowers graphics |
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move_objects on or off |
Let's you move and delete things you couldn't before (including your Sims!) |
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setHighestAllowedLevel # |
Make # the number of allowed floors you want to able to build. |
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ShowHeadlines on/off |
Makes invisible thought balloons. Useful for movie making. |
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StretchSkeleton |
makes your sims larger or smaller |
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TerrainType (desert/temperate) |
Only for use in neighborhood view, toggles between the two terrain types. |
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AspirationPoints # |
Permits for more expensive aspiration reward objects. |
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slowmotion |
Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest) |
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boolprop lotTerrainLighting (True/False) |
Set to false and lots will not light up when highlighted in neighborhood |
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boolprop locktiles (True/False) |
Set to false to place floor tiles outside lot |
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boolprop displayNeighborhoodRoadsWithModel (True/False) |
Set to false to remove bridges from neighborhood |
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boolprop lotTerrainPaints (True/False) |
Set to false to remove floorpainting on lot |
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boolprop displayNeighborhoodProps (True/False) |
Set to false to remove props like rocks and towers from neighborhood |
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boolprop lotWater (True/False) |
Set to false to remove removes water (ponds) from lots |
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boolprop displayNeighborhoodRoads (True/False) |
Set to false to remove roads from neighborhood |
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boolProp guob (True/False) |
Set to false to remove shadows on objects inside house |
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boolprop displayNeighborhoodWater (True/False) |
Set to false to remove water from neighborhood |
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boolprop displayLotImposters (True/False) |
Set to false to removes house graphics from neighborhood |
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boolprop displayNeighborhoodFlora (True/False) |
Set to false to removes trees/plants from neighborhood |
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boolprop displayLookAtBoxes (True/False) |
Set to true and blocks appear on Sims faces and on parts where Sims look at |
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boolprop carsCompact (True/False) |
Set to true and cars will have more detail in neighborhood |
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boolprop renderSelectedSimLevel (True/False) |
Set to true and walls will no longer cut away from selected Sim |
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boolprop allObjectLightsOn (True/False) |
Set to true to light up objects continuously instead of only when used |
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boolProp displayPaths (True/False) |
Set to true to see the path where the selected Sim walks to |
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boolprop lotInfoAdvancedMode (True/False) |
Set to true to show lot information |
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MaxMotives |
Sets all needs for all playable sims on the lot to full. |
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bloom rgb # |
Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on) |
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familyfunds (insert family surname) # |
This code can be used to increase the beginning funds of the family named to what you want |
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aging on |
turn on aging |
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Aging off/on |
Turns aging off or on. Every sim living on the lot is affected. |
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MotiveDecay on/off |
Turns natural need decay on or off. |
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faceBlendLimits (on/off) |
turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures. |
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boolProp enablePostProcessing false |
Turns Postprocessing off. |
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boolProp enablePostProcessing true |
Turns Postprocessing on. |
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intProp maxNumOfVisitingSims # |
You can invite more people to your parties. |
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boolProp snapObjectsToGrid true/false |
You can place objects outside the grid. |
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social_debug |
You can tell what social reaction will happen before you do it |
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